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    Skynoise Archives + octapod.org/jeanpoole

    octapod jeanpoole
    Blame it on the Melbourne winter, but recently I’ve embarked on the task of republishing a few hundred odd articles from my former blog, the now defunct octapod.org/jeanpoole, which covered live video, electronic art and music, tasmanian tigers, gangsta rapping physicists and other odds and ends from 2001-2005. Though some are less relevant today, there’s plenty of still interesting interviews amongst it all, and figured if these files already exist on a hard-drive somewhere, that may as well be on a publically accessible one.

    The archives has the full list of what has been transferred so far, and I’ll add another post when the process is finished, highlighting some of my favourites over the years ( though I’ve published the embarrassing ones too.. ). For now though, here are a few of the live video and VJ related posts which now live on skynoise..

    Artist interviews…
    A Brief History of VJing in Australia ( longgg interview heavy piece focussed around late 90s onwards), The Light Surgeons (UK), VJ Honeygun Labs(US), Jasch (Switzerland), Eye-Fi(Sydney), John De Kron ( Germany), Falk (Germany), Lalila (Sydney), Semi-Conductor (UK), Rawbone ( Perth ), DJ Spooky on cutting film ( US ), Falk on VJ blogging (Germany), Solu ( Finland/Spain), Runwrake (yes he VJs sometimes as well as being an amazing animator)(UK), DJ Yoda (UK), Neotropic on music and film (UK), audiovisualizers.com interview, meta, QBert on Wave Twisters (US), and Addictive TV ( UK) and 242 Pilots ( US/Europe) both of which slipped through as ‘recent’ posts.

    VJ related Software reviews :
    Comprehensive overview of VJ Software in 2004 with screenshots, interviews, smaller VJ software round-up in 2005, vdmx 2, VDMXX 4.0, Grid Pro Vs Arnold Schwarzenegger, v-track, Arkaos video sampler, Arkaos VJ 3, Wildform Flix, Isadora, Livid 1.1

    Wheeeeeeeeee~!

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    Addictive TV Interview

    jp | Audiovisual, Cinema, Interviews, Video, Vj-ing | Thursday, 31 July 2008

    (( Update : this interview was done in 2003, and is part of large import of writing from the now defunct octapod.org/jeanpoole, which covered live video and electronic art from 2001-2005. Mostly I’ve been publishing the posts with their original date, but this slipped through and has been linked to already. See the archives for more. ))

    Satellites these days get so micro, you can practically zoom in on someone moving house and tell whether they’ve packed their underwear or not. Graham lost a nice pair of commodore 64 boxers once. You get this though, when relentlessly travelling around Europe to promote your UK-based audiovisual label, vj & TV production crew, Addictive TV. Coincidentally, they’ve released a DVD, ‘Spaced Out’ which has the likes of Cold Cut and EBN remixing 40 years of NASA space footage. They’d love some Aussie content for their acclaimed Mixmasters audiovisual DVD series, and some of this will be screened in a few months on SBS. Will review ‘Spaced Out’ next week, and leave www.addictive.com 2u.

    What was a turning point for your understanding of how audio and vision relate?
    addictiveLots really. As a kid, I watched a lot of musicals. Check out, say, old Fred Astaire movies and often the music and film action is completely synched. Even Fiddler on the Roof or the total trippyness of Bedknobs & Broomsticks have very musical audiovisual scenes – where the sound from the action you see is incorporated in the music. But with our own work, I remember watching people’s faces when we had a screening of Transambient back in ‘98, they were completely fixated – that was a turning moment.

    What’s the difference between your TV and club work?
    With TV & DVD work, things have to work far more on a one-to-one basis between viewer and the TV. Repetition and loops can last much longer in a club than on TV, simply because people are maybe more focused on the music and experiencing the images in a less direct way. Similarly, some images work well on TV but look naff in a club. Also, a live performance is a one-off; so tends to be more spontaneous, which can also mean it’s less polished than recorded work, which has to stand up to being watched over and over.

    What TV projects are you working on now?
    addictive Series 3 of Mixmasters for ITV1 over here – just started talking to labels, VJs, animators etc. As the series’ have gone on, they’re really reflecting the expanding global visuals scene, it’s great to see the really different work that comes out of say, Tokyo or Berlin. Mixmasters has always been a mixture of original audiovisual work and DJ/VJ mixes, but more AV artists are cropping up now so we’ll be seeing more of that. Should say by the way, that series 1 is on SBS this Spring.

    How can aspiring OZ-VJs or audiovisualists submit for the Mixmasters series?
    Send us examples – not just live mix tapes, but recorded work, promos, AV mixes, stuff they’ve put into festivals etc. Mixmasters is much more about VJs being visual recording artists than a “live DJ/VJ mix” project. Our postal address is on www.addictive.com and we’ll be all finished around July.

    What bores you to tears about live video or videoclips?
    Cameras on the DJ. The same short clips fired off a laptop all night. Old clips of breakdancers. Flying down tunnels. Endless spinning 3D objects.

    What have you noticed about the evolution of the Mixmasters series?
    How we’ve still got a long way to go in terms of AV and visuals being accepted globally, and how closed-minded so many broadcasters are around the world. It’s clear though that more and more people are getting into visuals – it’s really growing quite quickly. In some ways the whole thing might be growing too quickly. There aren’t enough media outlets for this and right now the entertainment industries (clubs, music, television and the wider media etc) aren’t supporting the whole ‘AV thang’ in all its guises enough to sustain a rapidly growing VJ / AV scene. Hopefully that’ll change in the coming years.

    Audiovisual software & hardware stepping forward at the moment?
    It’s good to see companies like Pioneer and Roland developing or making off-the-shelf gear now aimed at VJs. With software, there seems to be new stuff appearing every week! Also, I know someone creating work for some VJ gaming software for one of the games consuls, so someone thinks “there’s money in them there hills!”.

    What’s Addictive.TV doing in 2010?
    Running it’s own 24 hour channel – presuming the world’s not been reduced to a Mad Max style smallpox ridden wasteland by then, in which case we’ll be running an audiovisual club for mutants that still have eyes and ears.

    See also : another addictive interview for ministry mag and
    addictive tv DVD reviews

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    242.Pilots Interview

    jp | Audiovisual, DIY, DVD, Interviews, Music, Software, Video, Vj-ing, electronic art, imagery | Thursday, 31 July 2008

    42 pilots
    For mating purposes the South Australian Lyre bird has developed wonderful song and signal capacities. It can even mimick urban sounds such as a camera lens zoom and click or a car alarm. The fine feathered 242.Pilots on the other hand, are a video performance trio whose signal processing and improvisation often has them compared to a freejazz ensemble. Not sure how their recently released DVD fits into their mating strategies, but it’s a great showcase for their capacity to improvise.

    (( Update : this interview was done in 2003, and is part of large import of writing from the now defunct octapod.org/jeanpoole, which covered live video and electronic art from 2001-2005. Mostly I’ve been publishing the posts with their original date, but this slipped through and has been linked to already. See the archives for more. ))

    DVD: – Live @ Bruxelles
    Distributed through Carpark Records, this DVD allows the chance to see and hear a live recording of the 242.Pilots performance at a Belgian festival in 2002, three solo pieces and an interview which illuminates their processes and interactions. Under the pilots bonnet, lies custom made software – video components for the max/msp programming environment. Having built their own software with this, the pilots can freely improvise in real-time, layering and transforming imagery in real-time. Effects are also layered in real-time, and the customised effects are often foregrounded more than the actual content itself. The end result is at times haunting, beautiful and fantastically elastic. For the most part they maintain a level of visual interest, if not surprise, and interplay with sound. The occasional lapses you would expect within a long improvisation, I found were related to the saturation and predictability of certain effects. Even their own customised software has it’s certain aesthetic trademarks and glitches. Fascinating DVD though, available through http://242pilots.org. While you’re there, click along to www.nervousvision.com, the site of Berliner HC Gilje, who answered these questions:

    What are the challenges of building a video ‘instrument’ ?
    Our instruments are a combination of software and hardware, and must be built in a way to encourage/stimulate our visual dialogue. The challenge is to make a interface, maybe a mix of hardware controllers and video software, which is very flexible, responsive and which gives room for unexpected things to happen. The biggest problem is balancing features with an intuitive interface: if you end up having to think too much while you perform you have a problem.

    What is liberating / limiting about customising your own software?
    Achieving results not possible with available commercial software, and also to make mistakes which creates interesting results. The limitation with using an environment like max is that you spend hours and hours on your interface, and continually keep implementing and changing the program which makes it less intuitive. In max based work you tend to get bored with your patch when you know it too well. With programs like imagine, you can learn to master the features to a certain degree.

    How much do u consider the audience & their perception of ‘liveness’ when composing a video work?
    242.pilots wants the focus of the audience to be on the audiovisual output of the performance, not us as performers. For us the interesting thing is to create experimental video in a live setting, which gives a complete different energy and dynamic than to make a prepared video and screen it in front of an audience. The presence of the audience and the other players, as well as the space, our mood++ totally effects what we create, as it is always completely improvised.

    Have you noticed with your live work with dancers, that the audience is more receptive to the live-video?
    In my recent work with dancers I use no recorded source material, only the dancers as input for my video. It is then obviously easier for the audience to understand the “liveness” of the video than in an impro-setting like 242.pilots.

    Live video-art is often criticised for not feeling worthwhile, unless you know how it is was made. How do you feel about this?
    At our performance in Bruxelles upon which the dvd is based, a large part of the audience didnt understand that it was created live, but looked at it as an experimental film. From my experience with improvisation there will always be uninteresting parts but usually there are those magic moments which makes the whole jamsession worthwhile, just as in a music jam. If the total experience of a performance is negative, then it’s a bad show, and not related to the genre itself.

    What are the difficulties with live video compared to audio?
    It demands more attention, as people aren’t so used to watching longer stretches of non-narrative video. Compared to laptop audio performance, at least you don’t have to watch the boring guys behind their laptops as you are supposed to look at the video.

    Abstract cinema? Graphic design in motion? What are you aiming for with your improvisations?
    People always look for some sort of story no matter how abstract and non-narrative the video is, and I find it interesting this dialogue between us and the audience in terms of creating meaning. Our improvisations are like taking a walk in some unknown landscape, and depending on the curiosity/attentiveness of each indivual in the audience, they will all walk out of the space with their own unique experience.

    Future projects? ( any longer narrative live-cinematic aspirations? )
    A collaboration with contemporary music composer Yannis Kyriakides, a 20 minute piece which will tour with an ensemble and be performed live, and my Tokyoproject, which will be a 4 channel video installation, a live video-audio piece and DVD with Jazzkammer. The live Tokyopiece would be something like a longer narrative cinema. Am also continuing collaborations with the sound artist Kelly, in our impro duo BLIND.

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    Expanded Cinema @ MIFF 08, Jon Pak Interview

    Movie star guests and a huge roster of great films is fine, but it’s exciting to see Melbourne’s International Film Festival embracing some live cinema experiments this year.

    jon pak

    “If I’ve learned anything from big budget action movies it’s that complicated global problems are best solved by one lonely guy.” – So sayeth the cheeseburger chumping Morgan Spurlock (Super Size Me). Morgan will be chatting with John Safran about his latest film, ‘Where in the World is Osama Bin Laden?‘, Sat 2 Aug 4:00 PM, Cooper’s Festival Lounge, 154 Flinders St. Those two’d be stars, yes. Stallone and Schwarzenegger can finally pass the baton to the new generation of action hero pranksters out to save the world.

    Not to forget Eric Bana – who will be presenting a screening of George Miller’s Mad Max II ( Tue 5 Aug 7:00PM @ Forum Theatre ), and talking after it about Peak Oil, Climate Change and the need to curb our addiction to fossil fuels ( or maybe the Hulk or Chopper etc ).

    Five Lines, Five Films? 
    I’ll be @ these, holler if you’re heading along…
    DaiNipponjin Sat 26 Jul 11:15 PM Greater Union 5 : Japanese comedian Hitoshi Matsumoto tries his hand as director and mega-sized superhero.
    PERSEPOLIS Sat 9 Aug 7:00 PM Greater Union 6 : Feature length animation telling the story of a girl growing up in Iran. 
    WALTZ WITH BASHIR  Sun 10 Aug 1:00 PM Greater Union 4 : How many compelling Middle Eastern feature length animations can one festival have?
    THREE MONKEYS  Sat 2 Aug 5:00 PM Capitol : Turkish thriller that untwists interior worlds and recent Cannes festival winner.
    PLEASURE OF BEING ROBBED, THE  Sun 27 Jul 9:15 PM Greater Union 4 : Quirky daydreamer of a film featuring road trips, lots of theft and a polar bear.

    ( + have seen, but highly recommend MAN ON WIRE!)
    ( Films listed in A-Z on one page )

    Intermission: Who is Miss Roder?
    Located in an old Flinders lane warehouse ( Fri 1, Sat 2 Aug ), this series will feature a series of performance film events from international guests and some of Australia’s leading exponents of ‘expanded cinema’ and video art. With quite an engaging mix of digital and analogue experimenters on hand, this should be quite a treat. Amongst the highlights – experimental animator Dirk de BruynAbject Leader’s photochemically milked sonics, Guy Sherwin with Lynn Loo, Ben Russell, long time Melbourne visualist Steven Ball returning to the city, and a chunky, descriptive program

    Jon Pak (pictured above), experimental composer, designer of the http://lightmatrixinterface.com hardware, one of Melbourne’s dorkbot organisers, and recent deliverer of a very popular Next Wave festival soft/hardware performance workshop ( aye he’s busy ), had this to say about the Miss Roder event he’s involved with:

    What’s ‘the Feast’ ?
    A performance piece that examines ritual and the subtleties of human interaction through sound within the context of a fine dining setting? Or a couple of ill-mannered restaurant patrons making a ruckus in the name of art.

    What was your role within that?
    Concept, sound design, video, broken glasses, soiled tablecloths and much soldering.

    What’d you find challenging / surprising about the development process?
    Working with the thespian types. It’s something I don’t have much experience with and also from the actors’ perspective, they were not used to working with sound. So the process has been a challenge, but to their credit they are doing a marvellous job.

    Intriguing software in 2008?
    Quartz Composer. Not exactly new in ‘08 but recent additions in late 2007 have opened up some exciting possibilities in the areas of video processing and interactivity.

    Hardware?
    The iPhone. Again, not so 2008 but the potent mix of accelerated graphics, multi-touch capabilities and network facilities make for an intriguing development platform with many exciting possibilities. I want one.

    What are the joys and limitations of your Light Matrix interface?
    Its got lots of blinking lights and it looks cool on stage. The downside is that it is difficult to play and a nightmare to set up. It’s something I still haven’t worked out: do we become a more proficient player or make the instrument easier to play?

    What plans do you have for developing it further? 
    Making it a permanent installation but I don’t want to give too much away yet. Future versions may include new form factors, force feedback and better software integration.

    MIFF 08 film you’re looking forward to?
    To be honest I haven’t had the chance to look at the program yet. I’m always a sucker for animation.

    MIFF 2006 Review
    MIFF 2005 Review
    MIFF 2004 Review
    MIFF 2003 Review

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    Remembering Emile Zile + DJ Krush

    As we continue to outsource our memory processes to small pocket electronic devices, it’s nice to occasionally reflect about artists who play with the ways we remember, and how sound can shape this.

    Emile Zile
    emile zileBack in the twentieth century, pre-omnipresent digital cameras archiving all moments of urban life, Emile Zile was busy hustling the inner-city lanes of Melbourne, snapping photos of its vibrant graffiti scene, steadily documenting it for all to see at the now defunct cleansurface.org ( digital archiving is another whole can of worms for another time ). Everpresent in the collection were moments of humour, Emile having a keen eye for unlikely juxtapositions and everyday absurdity.

    Emile’s now studying video in Amsterdam ( fresh Dutch blog action ), but the beginnings of his current video art explorations can be traced back to an appearance of his on National Australian television, where he was selected as a contestant on a game show, and proceeded to upstage the host with a series of gestures, later narrating his thoughts of the experience onto a video ( now archived alongside others ).

    The video explorations continued, culminating sometime later in a phase of laptop black metal, with a much better Kiss theatrics kinda presence than that implies, with abundant fake blood, make-up, custom video and refried metal. Emile’s eclectic VJ tastes and style made it seem a natural progression when he became the band VJ for Melbourne’s infamous alt-hip hop crew, Curse Ov Dialect ( “our own sound somewhere betwwen mr bungle, public enemy and everywhere in beween sampling everything from inuit throat games to psychedelic folk—-but still straight up hip hop!” ). For last year’s European tour without their unavailable turntablist, Emile simultaneously handled sound duties – via VJ software, deftly mixing pixels while sending out the backing tracks – including pre-recorded turntablist video!

    All of which is pre-amble for a recent peformance of Emile’s called ‘Post-It Kino’. Briefly back in Melbourne for the 2008 Next Wave Festival, Emile was one of 7 artists participating in ‘House Proud’ – a novel arrangement where the artists were invited to use strangers’ homes as both a gallery and the source of their inspiration, making site-specific work, that an audience would later visit and explore for one night only.

    Arriving at the house in question, Emile’s audience were ushered into a lounge room that had been converted into a private cinema with surround sound ( six screenings / performances over a 3 hour period ). We faced a projector screen, Emile sitting beside it and pointing a video camera at a TV screen facing himself, a generic bouncing DVD icon moving around the screen. And then it began – a cluster of instantly recognisable movie soundtracks were loaded one by one, filling the space, and Emile scribbled words on yellow post it notes, and started sticking them onto the TV screen in various sequences. “Close up of eyes.” “Close up of holster.” “Tumbleweed blows.” Combined with the western movie soundtrack, it was surprisingly compelling cinema. The sounds of a helicopter rushed around the room. Two words : “Martin Sheen”. Then “ACID”, “a broken mirror”, etc etc. Apocalypse Now had never been so funny.

    ez

    And Subsequent Krushing
    Fresh after Emile’s House-Proud gig, went along to catch the touring Japanese turntable maestro, DJ Krush. Virtuoso vinyl performances inevitably involve playing with memories, in Krush’s case there’s now quite the back catalogue of treasures to trigger. Tonight though, moreso than usual, he seemed able to tease out those memories, and toy with our expectations, taking twists and turns, resplicing and reconstructing at will. A decade old classic hit is almost implied, rather than introduced, and as the crowd cheers with the recognition, the track seems to implode in on itself, somehow shuffled into an entirely new formation.

    Bear with with me, but if track A was like an inflatable giraffe filled with water, walking around with orange fish swimming inside it, then this newly formed, this new track being created by the man with the decks and effects, would now be better described as an inflatable cheetah, filled with water, stealthily jogging with small inflatable giraffes swimming around inside it. Something entirely new yet based on the utterly familiar. And on it went …

    Part of the arsenal to help these reconstructions are evident in the photos below, the shot by Melbourne’s Lynt showing Krush’s laptop based digital mixer interface, enabling him to load many versions or layers of a track, and the Vestax shot showcasing his PMC-20SL 10 year old mixer which features an in-built sampler and delay effect, and a bunch of sliders he was caning at the Prince of Wales gig…

    dj krush

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    *sparkin’ it up

    jp | Audiovisual, Cinema, Interviews, Music, Video, Vj-ing, electronic art | Thursday, 13 March 2008

    London’s audiovisual Howlin’ Wolf ( it’s a sideburn thing ), Toby Harris (aka *spark), has been steadily building strong live video performances since the turn of the century, exploring his real-time video skills at countless festivals, sophisticated audiovisual performances and most recently on giant touchscreen plasmas within motor shows. He also founded AVIT, the real world spin-off of vjforums.com that prompted festivals around the world, so it was a pleasure to meet him @ Sonar in Barcelona mid 2007, as well as get his reflections on audiovisual possibility. Lotta words to follow, but worth the read for the pixel-inclined…

    What appeals about real-time video manipulation, about ‘live cinema’?

    sparkx.jpgThe world is catching up with vjs in enjoying a spot of real-time video manipulation: just watch people using PhotoBooth on any modern Mac. It’s compulsive, it’s fun! That term ‘Live Cinema’ is something close to my heart though: I reckon you can specifically and deliberately combine a lot of whats good in established cinema and clubbing to give a completely new way of expressing yourself as a VJ-esque performer while engaging with audiences’s own creative thoughts. The key to it is an improvisational use of narrative, rather than forcing a fixed story down their throats, you could be a cinematic incarnation of the oral storytellers of old, weaving tales on the fly, or providing the scenarios and juxtapositions that people find themselves compulsively mapping their own narratives onto. Stepping back from that, I’m interested in anything that uses media to make people interact or think in unexpected ways, which has taken me from playing with the conventions of one-man theatre to storytelling installations. And the tools are really hotting up at the moment, things are getting interesting.

    Describe the live show you’ve developed and have been playing at various festivals…

    ‘rbnesc’ is a project fusing cinema and live experimental visuals. Presenting a series of character scenarios, it invites the audience to construct narrative and cultural critique: rbnesc >> urban escape. So its about the urban condition; whats happening, the forces acting on it, whether we should be accepting it. Some of this is overt, such as pasting up provocative quotes, some of it you can’t miss, given my visual obsession with CCTV cameras (hard not to living in the UK) and some is for the audience to map their own actions and consequences from the loose narrative arc I present. I hope they wonder whether the escape in rbn_esc is a valid solution…

    rbn_av__4x3.jpg

    How does it come together technically ?

    I use Ableton Live talking to Vidvox’s VDMX on a macbook pro, with two behringer control surfaces. It allows a sophisticated audio-visual mix, and a template for the performance means I can somewhat improvise the mixing while keeping it together as a whole. I’m really happy that we’re at a point where an ‘engine’ to churn it out in realtime is clearly achievable, but boil it down and its only semi-live, its far from my ideal of being that proverbial oral storyteller, drawing on an archive of memories to make something new every time. Still haven’t seen the kind of interface to be able to truly improvise a fresh take each time. Well, ironically enough, that is except at the cinema in films such as Minority Report.

    If you can produce content and have an ear for a soundtrack, it really isn’t that difficult to make an audio-visual setup for yourself with a modern laptop that can quite adequately get you to a ‘semi-live, semi-meaningful’ state, akin to rbn_esc as-is. Get some kind of audio sequencer that you can program in the building blocks of a DJ mix and sound effects, load the shots of your ‘film’ into a vj program that can perform your editing and montage on the fly, and tie it all together with as much midi and ‘knobs and sliders’ as you see fit.

    spark_avsetup_small.jpg

    What lead you to dedicate such efforts exploring narrative within live video?

    Even starting out as a VJ, I found myself dividing a night of club visuals into discrete sets, each with some kind of theme, playing with hook and flow. Then I got involved in a little theatre outfit, and we explored how my responsiveness onstage with laptop and camera could enhance the act of a stand-up storyteller. Soon enough, we were delving into tv-like documentary sections with b-roll footage edited live to the storyteller’s semi-improvisational speech, we were having the storyteller interact with pre-filmed snippets of his other characters, not to mention many a coup de théâtre switching live cameras with staged pre-recorded chunks… it was a fun time, and really showed the potential of live, improvisational audio-visual media.

    What differences emerge from playing similar set of audiovisual material, as opposed to playing a similar set of music again?

    You can listen to that cd seemingly ad-infinitum, but the dvd will only get a play or two. there’s just something different in the way we experience a film to music. i don’t have the answers here, but thats kinda the point: there’s space between these two forms and that’s what we’re exploring. it could be that the film’s devotion to a all-consuming narrative and its set up to deliver an exact experience to you as you watch it means it leaves nothing to interest you on a second viewing, or it could be that the visual image is literal rather than abstract and once you’ve seen it, well, you’ve seen it. at the moment, I can only perform one route through my live-cinema piece, and so i have to rely on fresh audiences – not so hard given its a niche entertainment form – but my next big project is about giving me the tools as a performer to truly start exploring this.

    As though to prove the live video performer is not checking their email, you were involved with an innovative trade show presentation with large touch screen technology, can you explain that?

    I was asked to work with a production company developing a vj installation to be used as a central attraction of a motor show stand. A groundbreaking project as a whole, working on three 65” touchscreen plasmas surrounded by the public was quite something. Imagination, the production company, created a bespoke application that allowed us to playlist content submitted from the public around us, which we then published and imported into the vj setup I created on the central screen. The real innovation though was in the project’s raison d’être: interacting with the audience to create films that embrace them, putting the audience up alongside the über-produced brand films playing on the mighty LED walls. For that, and for realising it was vjs who could make the magic there, Imagination deserve a lot of praise.

    tobytouch2.jpg
    tobytouch.jpg

    How did it feel to VJ in that kind of spotlight?

    We were making a five minute mix every twenty, all day, every day, in front of people who’d never seen anything like it. It was quite something, especially when they saw themselves on the six meter high led wall we were outputting to, or heard their voice booming over the stand’s PA. What really impressed me, was how working on that kind of surface really transforms the act of performance – arms flailing everywhere – and how an interface designed specially for it can really communicate to the public just what it is you’re doing.

    Relentlessly, digital tools are making it easier to make music or video. Who are VJs producing work you admire, and why do they stand out?
    – the Light Surgeons for so early on nailing the idea of an audio-visual performance broken out of the screen and into the fabric of the venue.
    bauhouse for so perfectly realising what I see as the vj/av approach in their high-end ‘montage on the beat’ productions.
    visualnaut, a good friend and collaborator over the years first with avit and then with narrative lab. Simply put, he’s a genius.

    and I recently bumped back into ameoba, whose been trailblazing crazy-yet-superrefined a/v for years now. A welcome meeting, he’s a true original.

    What attracts you to Quartz Composer?

    If you look at a modern Mac desktop running Motion, you soon realise we’ve reached some kind of threshold in the development of all this realtime stuff: we can proverbially vj with after effects. Translating that to the realities of what you need as a performer, Vidvox’s VDMX combined with Quartz Composer seems the dream ticket. Still in beta, and with an interface that is yet far from streamlined, it does the magic trick of handing you the keys to the studio, where every bit of kit is free. Want another preview monitor? There you do sir. And if there’s some visual trick or bit of interactivity it can’t do, chances are you can make it yourself in quartz composer and it will load in as if it were coded by Vidvox themselves. At the high-end, thats pretty empowering. And if your needs are more specific still, you can take your “plug-in” QC knowledge and make native Mac apps yourself with a bare minimum of code, or if you’re willing to take the plunge (and its well worth it), then you’re extending QC itself with custom coded plug-ins or partnering QC based rendering engines with bespoke interfaces. If you’re on a PC and feel the ninja-fu, go immerse yourself in the world of VVVV. You won’t have the system-wide integration enabling things like VJ apps using it for plug-ins, but you’ll get a much richer environment to build your own castle with.

    Video content and improvisational abilities are important for Vjs, but beyond those aspects, what ways have you enjoyed video artists involving themselves in simple or sophisticated ways within events / environments?

    The ford project certainly grabs a handle on the future we were promised, where it isn’t just about ever bigger tvs broadcasting ever more channels with ever fancier graphics: its embracing of the audience through user-generated content and face-to-face interactivity really changes the relationship between media and the masses at events. The VJ set that was the most pleasant surprise to see last year was a beautifully simple operation from exyzt, who took a little wireless camera and ran around the clubspace and stage with it, always getting nice motion and feeding it into a framebuffer on a laptop, controlled by a playstation controller. So their performance was the two of them dancing, one with controller and one with camera, sampling and triggering on the fly and wiggling the joysticks to overlay graphics on the action. Fun and a consistent visual flow that fed the club back onto itself in the best way. As exyzt are a bunch of supertalented renegade architects with a string of huge installations and production pedigree to their name, it was doubly interesting to expect some mapped space super production and instead see something so simple. And of course, they hit the same theme of embracing the audience there.

    What’d you learn from your AVIT experiences, and how do you feel about the global network of VJs today?

    AVIT marked the moment in time when VJing transitioned from people-inventing-vjing-in-isolation to VJing being a recognised term and vjs being networked up in their home towns and beyond. Fuelled by the internet, there was a mounting pressure for VJs to meet each other and actually see VJ practice that wasn’t their own, and avit was one of the main releases for that: it started as the physical spin-off or incarnation of the then-new and skyrocketing vjforums.com. In the UK, three years after our first event we produced a week long symposium that really hit home to us that we’d met our objectives and the vj world was established: the work was good, the networks were in place, organisations were forming and taking up the baton. So now, for me, the focus has to be delivering on the potential of VJ practice, which means groundbreaking works, which means putting rocket boosters on interesting projects and talented people. Who and how, thats an interesting project, and a continuing one.

    ( below – rocking it old school VDMX stylee.. )

    sparkvdmx.jpg

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    Music For Hatters - Mad-EP

    jp | Audiovisual, Interviews, Music | Friday, 19 October 2007

    Point a big X-Ray machine at all the connected rabbit holes of Matthew Peters, and you’ll find the following scampering skeletons : Mad/EQ ( glitch/hiphop with MC ), the Manhattan Gimp Project ( plays cello ), the Psychasthenia Society ( live audiovisual theatre & storytelling trio ), and the stuttery honey of Mad-EP. There are trapeze artists, breakdancers and movie soundtracks lurking in there somewhere too, but this’ll have to do for this week.

    What kind of processes do you enjoy for creating music (live or studio) with your current tools/instruments?

    madepCurrent composition studio is pretty basic – an old G4 tower, still running OS9. No outboard gear, just a couple MIDI controllers for VSTi’s or to perform live (using an iBook & Ableton Live in OSX). Am constantly recording with my microphone and minidisk – grabbing as many sounds as I can to chop up and blend with others to create my own. Also like to create my own physical instruments – but so far, most’ve been for sound sources rather for performing in real-time (that’s the next step!)

    Sometimes I have melodic or chordal ideas that I want to turn into a piece, but usually the inspiration comes from creating & sculpting the sounds. Once I have the right palette of sounds, the music just plays itself out in my head and it is a race for my hands to keep up, arranging it all in a sequencer. Once I have a rough sketch, I just keep refining and reworking till it matches the original idea in my head.

    How are software and hardware transforming the ways traditional instruments are being played?

    Well they’re certainly transforming the way music is composed for those instruments. With the current ease of micro-editing, one almost doesn’t need to have much more than a couple 1-note samples of an instrument. By re-pitching and arranging, phrases can be assembled that had never been played at all. I can play piano pretty well, but I haven’t owned a piano in years, so I found some single note samples from a few different models of grand pianos, re-pitched them into as many different notes as I needed, and created my own chord progressions and melody lines. This technique also allows me to create melodies from instruments I don’t play. It doesn’t however, create phrases natural to a true player of an instrument. There can be both pro’s & con’s to that, but it does offer a new level of freedom to the composer without being confined to the limitations of an instrument (or instrumentalist).

    The Psychasthenia Society blended theatrical productions of storytelling, video, and live music – what was interesting / challenging for you within this?

    I was first interested because Jon Brunelle was ‘sampling’ movies to help tell his story the same way that I sample musical notes to help create my music. Dan Vatsky’s live video work and my sound helped create a new way of telling multimedia stories – but really, it wouldn’t be what it was without Jon’s stories. At the final night of our month-long residency at the Collective:Unconscious theatre, after at least a hundred hours of rehearsals and several performances, I was still laughing at all the jokes because it’s just so funny. He is the DJ Shadow of video-sampling – always getting the very best one that is so perfect, you have to remind yourself it wasn’t originally created for his purpose.

    It was challenging because in addition to technical issues, the three of us were constantly rotating between primary & secondary roles, so it was a delicate choreography of sight and sound. I told Jon and Dan it reminded me very much of playing in a string quartet – and considered our performances to be a new form of chamber music.

    How well did it operate live (and who steered)?

    I think it worked quite well – especially because the 3 of us rehearsed quite thoroughly. Before our month-long residency at the Collective:Unconscious theatre, we rehearsed a few times per week for several months in preparation. It paid off though – we played to capacity crowds and it was really well received. Steering? Jon – his creation, he writes all the stories, and guides the performances with his narrations. However, there are always a few ‘audio/video jam sessions’ between Dan & I… and those are very collaborative. He and I bring our own ideas & preparations to the jam, but we also react to and bounce off each other very much.

    What would you do differently in another AV project in the future?

    I would much rather try to find a way for the three of us to continue collaborating across the new geographic distance rather than try to recreate it with different people. We are talking to some festivals and hoping to get involved on that circuit – and I think there is a future online for what we do, as well as in live settings.

    What feels different when producing soundtracks to accompany video?

    The main difference for me, is that when I write music to be listened to by itself, I still write it with the hopes that it will create images & feelings for the listener to lose themselves in – and with the addition of actual video, the weight isn’t purely on the music itself to create that experience. Subtleties can be even more delicate, and act as a support to the video (or vice versa). As long as the ideas aren’t completely contrary, a lot of give and take can be had between the video and the music.

    Upcoming releases / events of interest for you?

    My next full length CD is coming out in Dec on Ad Noiseam tentatively called “Bass.hed”. Also in December, am playing on an Ad Noiseam label showcase in Rotterdam, which will be coupled by a 12” compilation on NGM records. In 2008, I have a 12” with the Shadow Huntaz also coming out on Ad Noiseam, plus I’ve been working on a new CD for Hymen, a full length Manhattan Gimp Project album and a number of other projects.

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    Skateboarding Vs Architecture

    jp | Interviews, books, imagery | Saturday, 15 September 2007

    True story : I gave a skateboarding lecture @ Istanbul’s Bilgi University, to an Architecture class two days ago. Was attending an ‘Art Experience’ workshop ( part of the Istanbul Biennale), and one of the participants introduced herself as an Architecture student. Mentioned I’d studied architecture for a year before, and asked what she was working on. A skatepark! Expressed keen interest to see any drawings she had, but didn’t expect her reply – “well if you skate, it would be very helpful if you could talk to our class… in half an hour”. Which turned out to be 30 students and two lecturers, eager to hear my perspective ( an actual skater! ), about their project. And so, with my internal laugh track set to 11, I talked about what makes a successful skatepark – the location and social space being as important as the materials and geometry, clicked through a variety of online skate videos, and answered a range of questions that made skaters sound like they were from another planet. Watched one of the presentations by a group before I had to leave, which was a conceptually interesting modular and reconfigurable, but unskateable skatepark – exclusively featuring 8foot pipes ( a diameter too small to allow any real skating ). Made my contributions to their skatepark’s evolution, and departed grinning.

    The ‘lecture’ also got me digging up this old interview with a UK Architecture Professor who had written a book about Skateboarding and Architecture. ( Prior to skynoise.net, published a few hundred posts at octapod.org/jeanpoole – a server which was abandoned at some point, and I’ve long been meaning to extract the archives of stories / interviews / posts etc using the waybackmachine More to come… ).

    Skateboarding Vs Architecture

    (First published Aug 2003 )

    borden skateboard
    As Arnold ( both the terminator & the Different Strokes character ) are no doubt testifying in the Californian elections, there is a better world possible. One of win-win situations rather than ‘us and them’ or ‘axis of evil’. Across the Atlantic and doing his bit to unite jarring camps, is Iain Borden, Professor of architecture at the University College of London. Iain has authored a remarkable book that should help smooth architect-skater peacetalks: ‘Skateboarding, Space & The City : Architecture and the Body’.

    The book has appeal for both (sub)cultural theorists and those who like to ollie, bordensk8web.jpgand unfolds an engaging history of public versus private space and skateboarding as a subculture and filter of urban experience. And you’ve gotta love photo captions like : “Exploiting the rhythms of modernist urban space and architecture. Phil Chapman, ollie between planters.. “. R-e-s—p-e-c-t ~! How often do we get a skating professor round here?

    How do you describe your research/book at parties?

    People use cities in ways different to how architects and planners intended them to be used, and as a skater I wanted to say something about the history of that activity.

    Sk8ing & theory make unusual bedfellows – how were the seeds sown for your book?

    In the late 80s I was a PhD student at UCLA, and asked to write an essay on something about LA that I knew about, but no one else in the class knew. I was also taking studying Henri Lefebvre, so writing about skateboarding and spatial theory grew from that moment. I’ve generally been interested in the history of architecture from the point of view of the user � i.e. Those who experience and utilised space and buildings, rather than those who design and make it.

    If writing about music, is like dancing about architecture, then what does that make you?

    Er, confused in mind and body.

    How has skateboarding shaped your appreciation of architecture?

    Skateboarding lets you experience buildings not as a set of objects, designed by architects, but as a set of spatial experiences. By this I mean that moving around on a skateboard makes you consider buildings and landscapes as a set of opportunities to skate � you are constantly sizing up banks, ledges, curves, curbs and so on for their ability to be skated upon. So there is this initial process of interrogation � looking at architecture differently, working out whether it can be skated or not. And then there is the actual engagement with the architecture, using the skateboard and your body in relation to the physicality of the building � and here one appreciates architecture differently again, this time as a direct sensual engagement, less to do with the mind and more to do the living body that we all possess.

    How does sk8boarding critique architecture & capitalism?

    Skateboarding is a critique of the Protestant work ethic, the idea that we should always be working to produce something: a product or a service to sell. Skateboarders (non-pros), at least while skateboarding, don’t generally do this, and so skateboarding suggests we can produce different things: expend energy not as work, but as the production of emotions, actions, effort and play. Skateboarding is also a partial critique of commodity consumption, i.e. when not working we should be consuming things. Again, skateboarders use urban space and buildings without buying anything, treating the city as a free wealth for all to enjoy.

    Can u describe ‘rhythmanalysis’ simply, and how skating fits into this?

    Rhythmanalysis is the term used by Henri Lefebvre to describe space associated with actions of the body � the space produced by walking, or by moving, or by breathing, or by the cycles of reproduction and regeneration. Space as lived over time, by people with physical bodies. For skateboarding this might mean such things as the speedy space of moving over the pavement, or the rhythmic space of a skater on a half-pipe, or the weekly or seasonal patterns by which skaters return to particular spaces over the course of days, weeks or even years.

    How has your research affected the way you skate?

    If anything, I guess it has made me want to enjoy my skating as a bodily experience and as a kind of play and fun � for me, that means enjoying simple things like carves and grinds rather than worrying about new tricks, and feeling the concrete move underneath me. I tend to be more of an old school skater than a streetskater . . .

    3 things architects could learn from skaters?

    Take risks. Learn from others. But do it your own way.

    What interesting responses have u had from architects or theorists?

    Lots of surprise that this was even a subject worth thinking about it . . . but then a lot of interest in the way other people can use and enjoy architecture in ways the architects never even dreamt of.

    Do you know any architects who design with skaters in mind?

    Not really � most architects don�t really get to design major buildings until they are at least in their 40s � and often into their 50s or older. So given that there are now a load of 40-something architects who used to skate in the 1970s, I reckon we are probably due some serious skate-friendly buildings over the next decade or so.

    Favourite skateboard trick names?

    Invert, layback, frontside – I like the ones that refer to the position of the skater�s body.

    Can u recall any good skate-dreams?

    Hmm, skateboarding tends to appear in my dreams as a representation of anxiety � where I have forgotten how to ride a pool, or some such frustration. Not sure if this good or bad, but at least I do dream about it. . . .

    What would you prefer to ollie – the skull of einstein, a cloned sheep or a gaff-taped Tony Blair?

    Definitely a gaff-taped TB � time to make the bugger realise that we don�t all want to be Christian, well-behaved model citizens all of the time.

    ‘Skateboarding, Space & The City : Architecture and the Body’ by Iain Borden is out now through Berg.